Institute | Node 1 | Public Proceedings 200

Showing posts with label Don McKinney. Show all posts
Showing posts with label Don McKinney. Show all posts

01 July 2015

Update: I am still alive and kicking. In other news, Ship's Cat still dead.

So things have been less than productive here since the death of my beloved Reznor, but I promised him His Name in Books so I carry on and try to get back to being a productive human being and small business owner. 

To that end many things to report. But few I can talk about. :p

Yep, got me some of them there secret projects that folks sometimes get to shadow brag about. Can't say much but suffice it to say I am writing again, Shipwrighting and doing other such professional creation. 

What I can talk about is my physical T5 License is on it way, in fact should be to Marc so hopefully, fingers crossed or your other favorite superstition I might even have genuine product out by say maybe GenCon...maybe. But as the Great Don McKinney says "No Dates!". 

This means getting more stuff ready to start serious work. Some of it is done, not sure if I mentioned this but the Voodgi are done as far as pro artwork goes and they look properly alien. I love the ugly little buggers. And Tim Osborne is awesome and really helped me get them out of my head as they should be. (And he is paid finally too, what with kitty cancer putting a huge hole in my pocket. Them kitty narcotics ain't cheap kids, I really feel for the human population that has to deal it.) His drawing made me realize how humans interact to the Voodgi visually and probably a bit culturally. 

Other things I have been messing with is the Permatic Imperium and datamining the starcharts. 


This is one of the final products of that datamining. I decided to see what trade between the ports of the Imperium looks like and if any patterns might show. The rules are on the pick and I killed my crappy hand drawn hexes since SciFiInterfaces.com taught me to kill anything that interferes with the user's ability to get use out of the interface. Also, they were pretty crude and ugly. 

Now that I have this chart I will now have to reevaluate the worlds of the Imperium and figure out where the Imperial Treasury, the Imperial Star Port Authority, and the Ministry of Trade & Commerce will be upgrading the ports. Which might also cause upgrades to Population and TL, Governments may change if they are too harsh, but otherwise probably little modified. 

So, that is that and I will close here. Enjoy. Comments by humans or machines not trying to sell me crap I neither want nor can afford are of course welcome as always.

Laterness,
Craig.

24 October 2014

The Vision Thing.

So gentle readers,

Yes, I live still even though not posting a lot. And while not posting I have been working. Bought and paid for one ship, M/V Screaming Penny artwork and blueprints, also have another one in the works. Also, I have put some time into the Traveller5 SophontMaker and now have one Minor Human Race, the Bibickians (a heavy worlder race) and two different Native Intelligent Lifeforms of the Far Stars, both the previously featured Voodgi and the Edendextu of Permatic [FS 1725]. 

Yet more things done, starting work on taking all the stuff here and in the DropBox and notebooks and putting together a Setting Book for the Permatic Imperium. And here I hit the real work. The fine Don McKinney has looked over my initial Far Stars sector data and suggested that I "leave room for the Death Star" and not over detail the sector. I fear he may be right, even though my love of detail rails against the idea. Turns out though that I may have an out, those lovely new Hop Drives (10 parsecs per trip) and some interesting thoughts on TL-G+ (16+) by my Patron at Court, Robert Lord Eaglestone which suggests that once the Fantastic Drives hit the standard Traveller sectors might not be so important. Since I have had such drives in my Traveller Universe since I first saw them in Beta I think I shall do up the Far Stars as Don suggests and then figure out what the rest of the Riftborne Domains look like under the new exploration and settlement model.

So, know that I am still alive and working, just trying to figure out how to apply my vision. Which is also leading me decide if certain types of government are going to be stricken from the Imperium and one will have to travel in the ex-Imperial worlds to find a solid Religous Dictatorship. And I use that one as an example since I am also thinking of moving my Permatic Imperium "Past Such Silly Superstitions" as religion and dictatorships in general as well. I mean I do have an empire in which all sentient species are free persons, even non-organic and created species. Now, the bad guys (and yes, my empire is a goody-goody light empire, so thus the good guys) might be tyrrants and twisty high priests because you always need a good villain so for all you lovers of might makes right and don't question the gods can still have your "fun" just do so outside the Imperium for your own safety. :)

Oh, and last a big "hello" to my spammer bot from M88 who sometimes does write things that almost look like a human wrote them and two or three that I was tempted to respond to till rational thought returned. 

And for those who read the whole thing behold an early sketch of the ISV Something Cool. Not the actual look at the moment, but it is pretty and I may design a ship to match it someday. Still, I thought it was cool and Ian Stead deserves some plugging. Also pictures are cool.


Enjoy and be well.

Laterness,
Craig.